Design profoundly impacts human lives and serves as a catalyst for social and economic progress. Recognizing this, and in response to emerging trends in the sector, the World University of Design (WUD) proposes the introduction of a Bachelor of Technology (BTech) in Design. This program will be broad-based, with an interdisciplinary and transdisciplinary focus, distinguishing it from the Bachelor of Design (BDes) programs that have a strong disciplinary focus. While BDes programs admit students from all streams, including arts and commerce, the BTech program will be exclusive to students from science backgrounds. The digital landscape is evolving rapidly, and the future belongs to those who can seamlessly blend technical expertise with creative problem-solving. The BTech in Computer Science and Design at WUD is designed to provide just that—an interdisciplinary education that merges robust coding skills with design thinking and user-centered approaches. This program equips students with a solid foundation in computer science, covering areas like software development, data structures, and emerging technologies, while also fostering a deep understanding of how design shapes user experience, interface development, and interactive systems. Whether it's building innovative applications, designing intuitive digital environments, or engineering intelligent systems, graduates of this program will be uniquely positioned to drive innovation at the intersection of technology and design.
SEMESTER 1 | SEMESTER 2 | SEMESTER 3 | SEMESTER 4 | SEMESTER 5 | SEMESTER 6 | SEMESTER 7 | SEMESTER 8 |
2D Fundamentals: Surface and Drawing. | Design Process Context & Systems | Algorithms and Data Structures | Interaction Design 1: Responsive | Robotics | Wired/Unwired: Cybercultures and Technopolitics | Identity and Brand Design | Graduation Project & Dissertation |
Sensory Perception | Form Generation & Manipulation 1 | Interactive Media and Society | Machine Learning and Data Mining 1 | Game Programming | Design Project 2 | Environmental Information Design | |
Colour and Form | Material Manipulation and Construction | Graphic Design 1 | Physical Computing | Programming in C++ | Database Design | Advanced Internet of Things | |
Typography 1 | History of Design | Human-Computer Interaction | Graphic Design 2 | Interaction Design 2: Mobile | The City through Data, Texts, Maps, and Networks | Virtual Reality | |
Programming Basics with Object oriented Design | Information Design 1 | Design Project 1 | Operating Systems and Networks | Mobile Application Development | Foundations of Data Science | Design Seminar: Advanced Writing in the Technical Professions | |
Fundamentals of Computer Science 1 | Discrete Structures | Experience Design 2 | Ethics in Technology and Design | Software Development and Agile Methodologies | Artificial Intelligence | Elective | |
Environmental Exposure | Communication & Presentation Skills | Form Generation & Manipulation | Interactive Media and Society | Elective | Studio Elective (Advanced Design Specialization) |