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School of Communication (bachelors):

Nitish Jha

My Portfolio : Click here

I am Nitish Jha, a 3D Artist specializing in modeling and texturing. My work spans both realistic and stylized art styles, allowing me to adapt to diverse creative and production needs. I focus on creating game-ready assets and environments that balance visual quality with performance optimization. My approach is rooted in storytelling through textures—each asset is designed to convey a sense of history, usage, and interaction within its environment. I prioritize clean topology and efficient workflows, ensuring that every model maintains high visual fidelity while remaining optimized for real-time applications. As a 3D artist, I aim to deliver assets that are not only visually compelling but also technically reliable across different platforms and scenarios.

Graduation Project

Project Title – 3D Artist
Project Sponsor – Yellow Cap Games

This project focuses on creating 3D props and environment assets for a horror game inspired by Shaniwar Wada. I worked on building game-ready models that capture the fort’s architectural feel while giving it a darker, more eerie atmosphere. I focused on storytelling through textures and details—adding wear, damage, and age to make the environment feel abandoned and unsettling. Each asset was designed to support the mood of the game while still being optimized for real-time performance. Overall, the project was about balancing visual detail with efficiency, creating an environment that feels immersive, atmospheric, and ready for gameplay.