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School of Communication (bachelors):

Anshul Kanoria

Portfolio Link : Click here

I’m a 3D Environment and Prop Artist passionate about immersive storytelling and game environments. My work focuses on atmospheric lighting, interactive design, and real-time rendering in Unreal Engine. With a strong foundation in visual development and level design, I enjoy crafting engaging spaces that blend gameplay with narrative.

Graduation Project

Project Title – Escape Room Environment
Project Sponsor – Invoxel Technologies

This project is a narrative-driven first-person / VR escape room experience developed in Unreal Engine 5 using Blueprint scripting. Set in a mysterious, atmospheric room, the game emphasizes environmental storytelling, interactive object manipulation, and puzzle-solving. Players must explore, uncover clues, and solve light-based and mechanical puzzles to escape. The experience blends artistic lighting, immersive sound, and intuitive gameplay into a compact, single-room design with layered mystery and tension.