School of Communication (bachelors):

Sannithi Sai Keerthi
Portfolio Link : Click here
Iām Sannithi Sai Keerthi. A Creative and detail-oriented 3D Artist in designing and optimizing high-quality 3D models. Skilled in managing asset pipelines, and integrating feedback, to deliver polished and engaging game assets. Passionate about pushing the boundaries of game design and committed to continuous learning and improvement in the ever-evolving field of game development.
Graduation Project
Project Title ā 3D Game Ready Assets
Project Sponsor ā 5th Ocean Studios
As part of my graduation project, I am currently working as a 3D Artist Intern at 5th Ocean
Studios. My primary responsibility is to create game-ready 3D models. I have contributed to two
projects: Gully Gangs and Ilavath.
Gully Gangs is a mobile-based game that utilizes low-poly assets to ensure performance
optimization across devices. In contrast, Ilavath is a PC-based game developed using a PBR
(Physically Based Rendering) pipeline, allowing for higher visual fidelity and more realistic
textures and materials.

