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School of Communication (bachelors):

Sahil Tripathy

Portfolio Link : Click here

Passionate and skilled 3D artist with a keen eye for detail and creative flair. Proficient in transforming concepts into stunning visual experiences using cutting-edge 3D modeling, texturing, and rendering techniques. Continuously staying updated with industry trends and technologies to push the boundaries of artistic expression in the dynamic world of 3D art.

Graduation Project

Project Title – 3D environment Prop collection and lighting
Project Sponsor – Insanity Crew

This project showcases meticulously crafted, high-quality environments with well-executed scene lighting, designed for upcoming games. As a 3D environment and lighting artist at INSANITY CREW, I was responsible for creating realistic environments, including a post-apocalyptic world, a snow village, and a Goa-themed game setting. I worked using Unity 3D and Unreal Engine, handling the complete modeling, texturing, and lighting processes to bring each environment to life with detail and atmospheric depth.